AbstractSteeringAction
abstract class AbstractSteeringAction<T, P : Position<P>, Vector<P>, A : GeometricTransformation<P>>( environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>) : AbstractMoveNode<T, P> , SteeringAction<T, P>
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A SteeringAction in a vector space. The implementation of nextPosition is left to subclasses.
Constructors
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fun <T, P : Position<P>, Vector<P>> AbstractSteeringAction( environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>)
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Functions
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abstract override fun cloneAction(node: Node<T>, reaction: Reaction<T>): AbstractSteeringAction<T, P, A>
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This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
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The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.