BioRect2DEnvironment
Constructors
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open fun BioRect2DEnvironment( incarnation: BiochemistryIncarnation, minX: Double, maxX: Double, minY: Double, maxY: Double)
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Builds a BioRect2DEnvironment with given bounds.
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Builds a BioRect2DEnvironment with infinite bounds.
Functions
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open fun farthestPositionReachable( node: Node<T>, desiredPosition: Euclidean2DPosition, hitboxRadius: Double): Euclidean2DPosition
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open fun getNodesWithin(shape: GeometricShape<Euclidean2DPosition, Euclidean2DTransformation>): List<Node<T>>
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open fun getShape(node: Node<T>): GeometricShape<Euclidean2DPosition, Euclidean2DTransformation>
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