Package it.unibo.alchemist.model.implementations.reactions

Types

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open class BlendedSteering<T>(    environment: Euclidean2DEnvironment<T>,     pedestrian: PedestrianProperty<T>,     timeDistribution: TimeDistribution<T>) : SteeringBehavior<T>

Steering behavior using DistanceWeighted steering strategy (= steering actions are summed with different weights depending on the distance to their target).

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class CognitiveBehavior<T, V : Vector<V>, A : GeometricTransformation<V>>(node: Node<T>, timeDistribution: TimeDistribution<T>) : AbstractReaction<T>

Reaction representing the cognitive behavior of a pedestrian.

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open class NavigationPrioritisedSteering<T, N : ConvexPolygon> @JvmOverloads constructor(    environment: Euclidean2DEnvironmentWithGraph<*, T, N, *>,     pedestrian: PedestrianProperty<T>,     timeDistribution: TimeDistribution<T>,     toleranceAngle: Double = Math.toDegrees(SinglePrevalent.DEFAULT_TOLERANCE_ANGLE),     alpha: Double = SinglePrevalent.DEFAULT_ALPHA) : SteeringBehavior<T>

A SteeringBehavior using SinglePrevalent steering strategy and accepting a collection of actions containing a single NavigationAction2D, which is used as the prevalent one.

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class PrioritySteering<T>(    environment: Euclidean2DEnvironment<T>,     pedestrian: PedestrianProperty<T>,     timeDistribution: TimeDistribution<T>) : SteeringBehavior<T>

Steering behavior using Nearest steering strategy (= the only action executed is the one with the nearest target).

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open class SteeringBehavior<T>(    environment: Environment<T, Euclidean2DPosition>,     pedestrian: PedestrianProperty<T>,     timeDistribution: TimeDistribution<T>,     val steerStrategy: SteeringStrategy<T, Euclidean2DPosition>) : AbstractReaction<T>

Reaction representing the steering behavior of a pedestrian.