Package it.unibo.alchemist.model.implementations.reactions
Types
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open class BlendedSteering<T>( environment: Euclidean2DEnvironment<T>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>) : SteeringBehavior<T>
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Steering behavior using DistanceWeighted steering strategy (= steering actions are summed with different weights depending on the distance to their target).
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class CognitiveBehavior<T, V : Vector<V>, A : GeometricTransformation<V>>(node: Node<T>, timeDistribution: TimeDistribution<T>) : AbstractReaction<T>
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Reaction representing the cognitive behavior of a pedestrian.
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open class NavigationPrioritisedSteering<T, N : ConvexPolygon> @JvmOverloads constructor( environment: Euclidean2DEnvironmentWithGraph<*, T, N, *>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>, toleranceAngle: Double = Math.toDegrees(SinglePrevalent.DEFAULT_TOLERANCE_ANGLE), alpha: Double = SinglePrevalent.DEFAULT_ALPHA) : SteeringBehavior<T>
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A SteeringBehavior using SinglePrevalent steering strategy and accepting a collection of actions containing a single NavigationAction2D, which is used as the prevalent one.
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class PrioritySteering<T>( environment: Euclidean2DEnvironment<T>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>) : SteeringBehavior<T>
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Steering behavior using Nearest steering strategy (= the only action executed is the one with the nearest target).
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open class SteeringBehavior<T>( environment: Environment<T, Euclidean2DPosition>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>, val steerStrategy: SteeringStrategy<T, Euclidean2DPosition>) : AbstractReaction<T>
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Reaction representing the steering behavior of a pedestrian.