EnvPresent

class EnvPresent : AbstractCondition<T>

Constructors

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open fun EnvPresent(environment: Environment<Double, out Any>, node: Node<Double>)

Functions

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open fun cloneCondition(node: Node<Double>, reaction: Reaction<Double>): EnvPresent
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open fun getContext(): Context
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fun getInboundDependencies(): ListSet<out Dependency>
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open fun getPropensityContribution(): Double
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open fun isValid(): Boolean
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open fun reactionReady()
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open fun toString(): String

Properties

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val node: Node<T>