BiomolPresentInNeighbor

class BiomolPresentInNeighbor : AbstractNeighborCondition<T>

Constructors

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open fun BiomolPresentInNeighbor(    environment: Environment<Double, out Any>,     node: Node<Double>,     molecule: Biomolecule,     concentration: Double)

Functions

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open fun cloneCondition(node: Node<T>, reaction: Reaction<T>): Condition<T>
open fun cloneCondition(node: Node<Double>, reaction: Reaction<Double>): BiomolPresentInNeighbor
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fun getContext(): Context
abstract fun getContext(): Context
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fun getInboundDependencies(): ListSet<out Dependency>
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open fun getPropensityContribution(): Double
Override if desired behavior differs.
abstract fun getPropensityContribution(): Double
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fun getValidNeighbors(): Map<Node<T>, Double>
Searches in the given neighborhood which nodes satisfy the condition, and returns a list of valid neighbors.
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open fun isValid(): Boolean
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open fun reactionReady()
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open fun toString(): String

Properties

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val node: Node<T>