CognitiveAgentSeek2D

fun <T, P : Position2D<P>, Vector2D<P>> CognitiveAgentSeek2D(    environment: EuclideanEnvironment<T, P>,     reaction: Reaction<T>,     pedestrian: PedestrianProperty<T>,     x: Number,     y: Number)
fun <T, P : Position2D<P>, Vector2D<P>> CognitiveAgentSeek2D(    environment: EuclideanEnvironment<T, P>,     reaction: Reaction<T>,     pedestrian: PedestrianProperty<T>,     target: P)