CognitiveAgentSeek2D
fun <T, P : Position2D<P>, Vector2D<P>> CognitiveAgentSeek2D( environment: EuclideanEnvironment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, x: Number, y: Number)
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fun <T, P : Position2D<P>, Vector2D<P>> CognitiveAgentSeek2D( environment: EuclideanEnvironment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, target: P)
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