CognitiveAgentSeek

fun <T, P : Position<P>, Vector<P>> CognitiveAgentSeek(    environment: Environment<T, P>,     reaction: Reaction<T>,     pedestrian: PedestrianProperty<T>,     vararg coordinates: Number)


fun <T, P : Position<P>, Vector<P>> CognitiveAgentSeek(    environment: Environment<T, P>,     reaction: Reaction<T>,     pedestrian: PedestrianProperty<T>,     target: P)

Parameters

environment
    the environment inside which the node moves.
node
    the owner of this action.
target
    the position the node moves towards.