PhysicsUpdate

class PhysicsUpdate<T> @JvmOverloads constructor(val environment: Dynamics2DEnvironment<T>, updateRate: Double = 1.0) : GlobalReaction<T>

A global Reaction responsible for updating the physics of an Dynamics2DEnvironment.

Constructors

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fun <T> PhysicsUpdate(environment: Dynamics2DEnvironment<T>, updateRate: Double = 1.0)

Functions

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open override fun canExecute(): Boolean
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open operator override fun compareTo(other: Actionable<T>): Int
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open override fun execute()
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open override fun initializationComplete(atTime: Time, environment: Environment<T, *>)
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open override fun update(    currentTime: Time,     hasBeenExecuted: Boolean,     environment: Environment<T, *>)

Properties

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open override var actions: List<Action<T>>
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open override var conditions: List<Condition<T>>
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val environment: Dynamics2DEnvironment<T>

The environment to update.

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open override val inboundDependencies: ListSet<out Dependency>
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open override val outboundDependencies: ListSet<out Dependency>
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open override val rate: Double
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open override val tau: Time
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open override val timeDistribution: DiracComb<T>