TraceDependantSpeed

This strategy dynamically tries to move the node adjusting its speed to synchronize the reaction rate and the traces data.

Parameters

<T>

Concentration type

Constructors

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open fun TraceDependantSpeed(    environment: MapEnvironment<T, O, S>,     node: Node<T>,     reaction: Reaction<T>)

Functions

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open fun cloneIfNeeded(destination: Node<T>, reaction: Reaction<T>): SpeedSelectionStrategy<T, P>
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fun getNodeMovementLength(target: GeoPosition): Double

Properties

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protected open var trace: GPSTrace

Inheritors

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