Circle

class Circle<P : Position<out P>?> : AbstractRandomDeployment<P>

Parameters

<P>

Constructors

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open fun Circle(    pm: Environment<out Any, P>,     rand: RandomGenerator,     nodes: Int,     centerX: Double,     centerY: Double,     radius: Double)

Functions

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open fun forEach(action: Consumer<out Any>)
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open fun <T> getAssociatedLinkingRule(): LinkingRule<T, P>
Optional LinkingRule associated to the deployment.
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open fun iterator(): Iterator<P>
abstract fun iterator(): Iterator<T>
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open fun spliterator(): Spliterator<T>
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open fun stream(): Stream<P>
abstract fun stream(): Stream<P>