ProtelisIncarnation
Parameters
<P>
position type
Types
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An ExecutionEnvironment that can read and shadow the content of a Node, but cannot modify it.
Functions
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open fun createAction( randomGenerator: RandomGenerator, environment: Environment<Any, P>, node: Node<Any>, time: TimeDistribution<Any>, actionable: Actionable<Any>, additionalParameters: String): Action<Any>
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open fun createCondition( randomGenerator: RandomGenerator, environment: Environment<Any, P>, node: Node<Any>, time: TimeDistribution<Any>, actionable: Actionable<Any>, additionalParameters: String): Condition<Any>
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open fun createNode( randomGenerator: RandomGenerator, environment: Environment<Any, P>, parameter: String): Node<Any>
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open fun createReaction( randomGenerator: RandomGenerator, environment: Environment<Any, P>, node: Node<Any>, timeDistribution: TimeDistribution<Any>, parameter: String): Reaction<Any>
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open fun createTimeDistribution( randomGenerator: RandomGenerator, environment: Environment<Any, P>, node: Node<Any>, parameter: String): TimeDistribution<Any>
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