SlopeInterceptLine2D

fun <P : Vector2D<P>> SlopeInterceptLine2D(    slope: Double,     yIntercept: Double,     createPoint: (Double, Double) -> P)

Creates a non-vertical line given its slope and yIntercept.


fun <P : Vector2D<P>> SlopeInterceptLine2D(xIntercept: Double, createPoint: (Double, Double) -> P)

Creates a vertical line given its xIntercept.