HeadTowardTarget
class HeadTowardTarget<T> @JvmOverloads constructor( node: Node<T>, environment: Physics2DEnvironment<T>, reaction: Reaction<T>, target: Molecule, angularSpeedDegrees: Double = 360.0) : AbstractAction<T>
Content copied to clipboard
Reads the target's absolute coordinates from the target molecule contained in node and sets the node's heading accordingly.
Constructors
Link copied to clipboard
fun <T> HeadTowardTarget( node: Node<T>, environment: Physics2DEnvironment<T>, reaction: Reaction<T>, target: Molecule, angularSpeedDegrees: Double = 360.0)
Content copied to clipboard
Functions
Link copied to clipboard
open override fun cloneAction(node: Node<T>, reaction: Reaction<T>): HeadTowardTarget<T>
Content copied to clipboard
Link copied to clipboard
Link copied to clipboard