CognitiveAgentFlee

fun <T, P : Position<P>, Vector<P>> CognitiveAgentFlee(    environment: Environment<T, P>,     reaction: Reaction<T>,     pedestrian: PedestrianProperty<T>,     vararg coords: Double)

Parameters

environment
    the environment inside which the node moves.
reaction
    the reaction which executes this action.
node
    the owner of this action.
coords
    the coordinates of the position the node moves away.