createTimeDistribution

abstract fun createTimeDistribution(    randomGenerator: RandomGenerator,     environment: Environment<T, P>,     @Nullable node: Node<T>,     @Nullable parameter: String): TimeDistribution<T>

Return

a new TimeDistribution

Parameters

randomGenerator

the random engine

environment

the environment that will host this object

node

the node that will host this object. If it is `null` the related reaction will not belong to a Node

parameter

a String describing the object