createReaction
abstract fun createReaction( randomGenerator: RandomGenerator, environment: Environment<T, P>, node: Node<T>, timeDistribution: TimeDistribution<T>, parameter: String): Reaction<T>
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Return
a new Reaction
Parameters
randomGenerator
the random engine
environment
the environment that will host this object
node
the node that will host this object
timeDistribution
the time distribution of the reaction
parameter
a String describing the object